I found this FMOD issue that is pretty similar
So I then replaced EventManager.cs with the version here on github, and I also deleted my FMODstudioCache.asset to let it regenerate
The new script off github still did not fix my problem, though.
I found this FMOD issue that is pretty similar
So I then replaced EventManager.cs with the version here on github, and I also deleted my FMODstudioCache.asset to let it regenerate
The new script off github still did not fix my problem, though.