Bank copy errors when using 2.0 integration even with the github fix

#1

Im getting these errors
FMOD Studio: copy banks for platform Windows : copying banks from Assets\Project2\Sounds to E:/GitProject2/Eye72_GameJam/Game_Jam Sacrificio/Assets/StreamingAssets
UnityEngine.Debug:LogError(Object)
FMODUnity.EventManager:CopyToStreamingAssets() (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:558)
FMODUnity.EventManager:OnCacheChange() (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:600)
FMODUnity.EventManager:Update() (at Assets/Plugins/FMOD/src/Editor/EventManager.cs:612)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()

#2

The Github repo is updated now with 2.00.01, which will be released very soon, see this thread for more info: Is FMOD trying to copy banks to the wrong folder?

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