I’m in a project that generates “.wav” files from TextToSpeech at runtime (Unity). How can I use that sound as an event. (Later I want to use snapshot that are already builded). I have tried with using LowLevelApi but can’t find a function that loads something rather than setUserData(out intPtr).
Thanks a lot, I’m new in posting in forums. Tell me if you need more information or anything you know about fmod/unity.