Loop event is shut down


(Pavel) #1

Hello, I am using FMOD Studio(1.10.03). I found that if about 8 instances of the same oneshot event are playing almost simultaneously, playing loop event is shut down immediately and restored in a couple minutes. How can I prevent it?

Regards,
Pavel


(Cameron Baron) #2

Could it be to do with bus instance limiting?
Are you able to share a video of your issue?