I have a loop region that is controlled by a simple parameter - continue looping if parameter is 0, otherwise ignore loop is parameter is greater than 0.
However, if I change the parameter less than ~half a second before the end of the loop, the audio loops again. I know that the parameter is changing before the end of the loop because other audio tied to the parameter changes without any noticeable latency.
Is this something I have to live with, or are there workarounds?
You can see in this image a red box I’ve marked - if I change the parameter anytime from here the audio still loops. Yes, I have the parameter set to instant.