[LowLevel][C++] Is it possible to access send bus from my C++ plugin

Hello. I’m currently developing a DSP plugin for Fmod.
The plugin consists of audio processes A and B.
I would like to send a signal to a bus after incoming audio is processed with A but before B and I don’t want to split the plugin into two plugins.
My question is would it be possible to access the bus structure from C++ API?

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Unfortunately this is not possible, you would need to use two separate plugins.