mac project template


I m just starting a new side project on mac os and want to use fmod

I m coding with XCode 7 and as a start point I use a objective C / Cocoa openGL sample.

I added libfmodL.dylib to the linked library and configured the header search path but for some reason the project failed to link

ld: library not found for -lfmodL
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Do you guys knows what I m missing here ? or a good tutorial/sample xcode project for mac /xcode ?

Sorry for the noob question but I m new to mac programming so the issue is probally the way to link the libfmod.dylib.

Thanks in advance

Check out the examples that ship with our Programmers API package. They show how to link the FMOD libs properly.