Missing fmodstudioL.pdb, trying to debug a packaged build crash

Hello, I’m trying to debug a crash in my packaged build relating to some code in UFMODAudioComponent_EventCallback, however I’m running into a wall where I cannot look deeper into the issue due to missing the fmodstudioL.pdb debug symbols file. Could someone provide that for me? Specifically, we’re on version 2.02.17.

Thanks!

Hi Jeremy,

I have uploaded the debug symbols for FMOD 2.02.17 for UE4.27 to the uploads section of your user profile page.

Please let me know if you need symbols for a different build.

Kind regards,
Morgan

Hey Morgan, thanks! We’re actually using 5.3.0 on our new project, so if we could get the files for that build, I’d really appreciate it. Thanks!

Hi Jeremy,

We don’t have a build of FMOD 2.02.17 for UE5.3; are you using a different FMOD version for that?

Just in case, I’ve provided you with symbols for the UE5.0, 5.1 and 5.2 builds of FMOD 2.02.17. We also have a UE5.3 build available as of FMOD 2.02.18; I would be happy to provide symbols for that or a later FMOD version if needed.

Kind regards,

Morgan