I’m a bit of a Noob so
Has anyone got the new 1.35 Oculus Spatializer working with Unity?
UNITY 2018.3.6f1 / FMOD 1.10.11 64bit + 1.10.11 Unity Integration Package
FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, StringWrapper, Int32, StringWrapper, StringWrapper) (at Assets/Plugins/FMOD/RuntimeManager.cs:29)
Cheers