NEW Oculus Spatializer v1.35

I’m a bit of a Noob so :roll_eyes:
Has anyone got the new 1.35 Oculus Spatializer working with Unity?
UNITY 2018.3.6f1 / FMOD 1.10.11 64bit + 1.10.11 Unity Integration Package

FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, StringWrapper, Int32, StringWrapper, StringWrapper) (at Assets/Plugins/FMOD/RuntimeManager.cs:29)


Unfortunately that line from the log doesn’t tell us anything.
Can you please send the log file to and we can investigate further.