I have a question as to what is better, performance-wise, for an event (or if it doesn’t matter either way and to implement things the way we find easiest for our project). The event in question involves repeating a sound a lot, but also varying at specific moments (think something like footsteps which may constantly be sounding, but need to change based on speed, surface type, etc.) Is it better to:
1.) Start the over and over again every the sound needs to play.
2.) Keep the event constantly playing, but use parameters to have it move to a silent state when not needed, and then move to the sound when it is needed.
Thanks for the help!