PlayAudio Script

(Maciej) #1

I am sound designer not programmer and i need Yor help. I am adding footsteps to 3rd person character.
I made simple script in Java and put it into animation events as function. It works very well.

What i need is someone to help me with adding “random pitch function” to my script.

Also is there a tut how to do it with FMOD? Viking Villiage shows only 1st person character


(Cameron Baron) #2

What do you mean by adding “random pitch function”.
Are you using the pitch control in Studio at all?

(Maciej) #3

I found answer, this is tut showing 3 person character animation events:

This function allows to use FMOD event in “Animation events”:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Footsteps : MonoBehaviour {

// Use this for initialization
void PlaySound(string path)
	FMODUnity.RuntimeManager.PlayOneShot(path, GetComponent<Transform> ().position);

// Update is called once per frame
void Update () {