Hello,
Is it possible to set the liveupdate port within the api (in case of 2 audio engine instances) with a different number than the default one?
Thibault
Hello,
Is it possible to set the liveupdate port within the api (in case of 2 audio engine instances) with a different number than the default one?
Thibault
Before initializing the Studio System object, call System::setAdvancedSettings with a cleared FMOD_ADVANCED_SETTINGS struct, set the cbsize to sizeof(FMOD_ADVANCED_SETTINGS) and the profileport to the desired port number.