Question about attribution line for FMOD Engine

Hi there, I’m using the FMOD Core C++ API (FMOD Engine) in my game, and I for sure won’t be using any of the Studio features or the Studio software.

In the attribution section (https://www.fmod.com/attribution) it says we must include an in-game line of text containing “FMOD Studio” for released projects.

I’m not using Studio though. Can this line be changed to “FMOD Engine” or somesuch, or must I stick to the Studio line regardless?

Thank you!

The top level product is called ‘FMOD’ with FMOD Engine / FMOD Studio underneath it. This was updated a while back but the attribution page might have to be tweaked to match. You can just use ‘FMOD’ instead of ‘FMOD Studio’ in this case.

Sounds good. Thanks Brett!