Reasons for IsValid() false?

Hello, I would like to know in which cases an EventInstance returns isValid() false, what to check when it happens and how to solve it.
Because I have a case of IsValid() false, I spent hours searching online and no-one seems to talk about it (I guess someone explained it somewhere but I cannot find it).


If an event instance is returning that it’s not valid that usually means it’s been released. For example, this can be if you play an event instance as a oneShot and it naturally plays out, or if the bank it’s from is unloaded, or if it has been destroyed in a scene change.

It will be best to record a Live Update profile session and monitor that particular event instance to see when it becomes invalid.

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OK, thank you for the explanation.