I’ve been working as a programmer with FMOD and Unity for a while now and I was wondering what does EventInstance.IsValid() does exactly and when am I supposed to use it?
I couldn’t find anything in the documentation and this occurs frequently for others functions that i think are not documented or poorly documented. I was wondering if I was missing a fundamental documentation source. My main and only source of documentation is this: http://www.fmod.org/documentation/#
Thanks for your help,