I’m developing a music creation game. For this I need to save the final “track” and export it to a server, so the player can download it later and listen to it.
So my Question is:
Can you take the master output from FMOD’s mixer and save/ export it to mp3/wav or any other sound format?
Another solution would be to route the FMOD output into Unity’s built-in Audio Mixer, but a previously asked question had a answer that this was not possible at that time. Maybe it is now?
Any suggestions? Thanks for your help!