Hi everyone. I’m running into an issue much like this one wherein a referenced event is getting cut off, but it doesn’t seem related to the playhead. (Video link below, couldn’t work out how to embed!)
I have a referenced event which contains a loop, and I’m looping across the playback of that event until a parameter change moves to play from the next marker in the event using a transition region. I have multiple referenced events in this one working in the same way, but I’ve had specific issues with two of them cutting out. One of the events is supposed to continue playing across a few markers/transitions, and thought this was the cause of the issue. I’ve had the same issue with one instance of the event playing across multiple markers, as well as having a new instance of the event begin at each marker. I also experienced the same issue having the event start and stop separately using command instruments.
I used the workaround from the above linked issue report to have a 60-second release on a pitch modulation (not modulating) inside the referenced event appeared to resolve it, but on playing the event again it hasn’t fixed it. In some rare circumstances it plays without issue, but mostly it’ll cut out if I leave it running. I also since noticed it happening on one of the other referenced events.
Is there any suggested fix for this issue, or am I doing something totally wrong here? Thanks in advance for your help!
I’m using FMOD Studio 2.03.07 on a Mac if it’s relevant.