Hi there! I wanted to know how to send vibration data to the PS5 controller and also send audio to the PC speakers, I have set the ports in FMOD Studio and the output works there, but in Unity the audio is played twice to the PC speakers. So I assume I’d only need to change the output somehow?
It should be possible as discussed here for UE4.
And I want to know the process in Unity too.
Thanks for the help!