Spatializer Override Min & Max Distance values cannot review on UE - UE5.7.1 with FMOD 2.03.11

Hi,

I found a bug with Unreal integration - UE5.7.1 with FMOD 2.03.11

When I change Distance override values,

These gizmo is not changed.

But sound is changed.

When I change Event Macros Min & Max distance values,

gizmos have been changed.

When we use Distance override, we cannot preview this distance visually.