Hello,
My project has been using FMOD on Windows, GameCore, and PS4/5 platforms. Recently, I received and installed the Switch2 plugin, but I’m encountering an error during the build process stating that the platform-specific plugin cannot be found.
Error building Player: BuildFailedException: No FMOD platform found for build target Switch2. You may need to install a platform specific integration package from https://www.fmod.com/download.
Currently, the Switch2 plugin is installed and the library platform settings are configured correctly.
What could be causing this issue?
Unity version: 6000.0.50f1
FMOD version: 2.02.29
Switch2 SDK: 20.5.14
Thanks,
Hi,
Thank you for bringing this to our attention.
The issue is likely due to Unity changing the Switch 2’s platform name in 6000.0.46f1 from BuildTarget.Ounce
to BuildTarget.Switch2
, affecting the FMOD integration’s Switch 2 platform file at /Assets/Plugins/FMOD/platforms/switch2/src/PlatformSwitch2.cs
We are currently working on a fix, which will be included in our upcoming 2.02.30 release. I will let you know once we have a build available with the new release.
Hello,
I made the changes as you suggested, and I was able to build successfully.
Thank you,
1 Like
Hi, just a quick update.
We’ve just released versions 2.02.30 and 2.03.09, which include a fix for this issue.
If you’re checking for the update, make sure to hit the “All” button to see the new versions listed.