I am currently using the FMOD/ UDK 4 tutorial on mac.I am also using the latest versions of UDK4 and FMOD Studio. The problem I am having is the tutorial game level is failing to load up and I am given the following error message.
Plugin ‘FMODStudio’ failed to load because module ‘FMODStudio’ does not appear to be compatible with the current version of the engine. The plugin may need to be recompiled.
With the latest version of Studio (1.09.06) we have released multiple versions of the UE4 integration along with it. We now have a version built with UE4.15 and a separate build for UE4.16, which have the engine version in the filename (eg. fmodstudio10906ue4.16mac.zip)
Otherwise you can recompile the project yourself, if the plugin is in the project directory, to remove the warning.
When I am opening the project file I am given the first error message.
“Project modules are missing or out of date. Would you like to recompile them ?”. When I hit yes I am given the second error message
“Game code couldn’t be compiled. Continue trying to start anyway?”.
When I continue I given the the following error message:
" Plugin 'FMODStudio failed to load because module 'FMODStudio does not appear to be compatible with the current version of the engine. The plugin may need to be compiled.
I am not sure if this simply needs to be recompiled, or there is something else I need to do.
I am using version 1.09.06 of both the FMOD integration and FMOD Studio. I am also using version 4.16.3 of The UDK 4 Engine. The starter project however is set at 4.4.