Thanks for reporting these issues (seen also in this issue: UE Fmod Perforce uasset (un)tracking problem). We’re working on fixing the source control issues with the generated uassets for our next release, due early March.
Related topics
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
| UE Fmod Perforce uasset (un)tracking problem | 23 | 3545 | April 21, 2021 | |
| How to manage the 4.26 switch to the generated assets that are now loaded from disk | 8 | 1070 | July 15, 2021 | |
| Unreal crashing after submitting /Content/FMOD to Perforce | 3 | 1617 | March 25, 2021 | |
| UE 4.26 Perforce | 7 | 480 | October 8, 2021 | |
| AssetLookup continuously causing source control issues | 23 | 2004 | August 15, 2023 |