Ue4 still Crash when exporting banks from 1.05.14

MachineId:818230754B5B9645AE05D192A2971187
EpicAccountId:d8ef3c47dd9f48a59bf14a9bf14ce788

Access violation - code c0000005 (first/second chance not available)

UE4Editor_FMODStudio!FFMODAssetTable::AddAsset() + 3755 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodassettable.cpp:202]
UE4Editor_FMODStudio!FFMODAssetTable::Refresh() + 1677 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodassettable.cpp:104]
UE4Editor_FMODStudio!FFMODStudioModule::HandleBanksUpdated() + 25 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodstudiomodule.cpp:551]
UE4Editor_FMODStudio!TBaseRawMethodDelegateInstance<0,FFMODStudioModule,void cdecl(void)>::ExecuteIfSafe() + 14 bytes [c:\source\ue4\ue4-releases\4.7\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:582]
UE4Editor_FMODStudio!TBaseMulticastDelegate::Broadcast() + 150 bytes [c:\source\ue4\ue4-releases\4.7\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:1030]
UE4Editor_FMODStudio!FFMODBankUpdateNotifier::Refresh() + 180 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodbankupdatenotifier.cpp:54]
UE4Editor_FMODStudio!FFMODBankUpdateNotifier::Update() + 94 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodbankupdatenotifier.cpp:31]
UE4Editor_FMODStudio!FFMODStudioModule::Tick() + 33 bytes [c:\source\ue4\ue4-releases\4.7\engine\plugins\fmodstudio\source\fmodstudio\private\fmodstudiomodule.cpp:309]
UE4Editor!FTicker::Tick() + 698 bytes [d:\buildfarm\buildmachine
++depot+ue4-releases+4.7\engine\source\runtime\core\public\containers\ticker.h:90]
UE4Editor!FEngineLoop::Tick() + 6356 bytes [d:\buildfarm\buildmachine
++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2352]
UE4Editor!GuardedMain() + 1404 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

It’s , my pc, system?
there will be an update on Plugin section for UE?

We’ve just updated the ue4 integration to 1.05.14 now. The latest version has the fix and should load new banks properly.

1 Like

Thanks! :slight_smile: it works !:slight_smile: iam so excited