Unable to Play SnapShot Event

Hi , I created a Snapshot in FMOD , I BUILD the Bank and I added the Snapshot using a component FMOD Studio Event and it worked on a Simple GameObject. I could hear the result of it.

Although, I would like to play and stop the snapshot from the code. Here what I did.

I Declared on top of the Script
FMOD.Studio.EventInstance snapshot;

Then under the function I want to hook

snapshot = FMODUnity.RuntimeManager.CreateInstance(“snapshot:/Dialogue”);

Here the Error it report when playing.

EventNotFoundException: [FMOD] Event not found: ‘Dialogue’

Since I was able to play the snapshot by using a FMOD Component using the same path , I really wonder if the script is right or if you can provide and easy solution to play stop a snapshot in script.

I was following this Tutorial maybe is not good anymore ?


i found a solution , i did change the event linkage by GUID and it worked , I have no idea why it wasn’t working by event linkage i was using FMOD context menu to copy the string.