Using FMOD Script to set Action Sheet playback type

I’m working on a script to convert oneshot events from timeline to actions. However I’m struggling where there is an event with multiple tracks/instruments - if I create a blank Action Sheet and copy those events into it (this also happens doing it in Studio), the Action Sheet is by default set to play back “Consecutive” whereas I want the playback to be “Concurrent” by default
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Looking at the dump() from the action sheet or its properties doesn’t seem to give me anything, nor does checking the XML for the events - if I change it to Concurrent, the XML file doesn’t change. Where is it defined? And is it possible to set it through scripting?

Oh, I’ve found it - if anybody else is looking for this, it’s in the MultiSound on the Action Sheet, under the parameter playbackMode. playbackMode = 0 is consecutive, playbackMode = 1 is concurrent. :sparkles: