Just transitioning a commercial project to webGL now and am hoping to get a copy of the current build that supports this(FMOD-webGL). If that is not possible then can someone help me figure out how to use directives to take out FMOD entirely? I don’t need the features it provides for web use at the moment. My main errors are “copy bank…”. I’m trying to avoid creating an entirely FMOD-free project but that is my next direction.

Thank you!

Are you talking about unity? You havent mentioned unity at all.

The WebGL build of FMOD Studio is already on the website.

A html5 unity plugin is being worked on and should come out in the next release.

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Brett, looking at the change logs for the most recent versions, I don’t see anything that might apply to the problem I have – not being able to make a webgl build in Unity. I have version 1.09.08 so I’m not terribly out-of-date. I had read your comment in another thread (see below) that seemed to imply some new changes in this area. That has not been released yet, correct? I don’t want to try installing anything unless there is a likelihood of this issue being addressed. Thank you.

Brett Paterson
Brett Paterson5 days ago
just got this working, should be available in the next version

the comment you replied to has all the information you need about what is supported and when the unity version will come out.

Yes, Unity. Thank you! I saw another post that referred to a “coming soon” release and did not realize it was already released. I will take a look.