Hi everyone,
I’ve noticed a weird behavior when working with transitions inside a loop on a single track, and I’m not sure whether it’s a bug or an intentional change.
Previously, when I dragged the source region all the way to the right and the destination region all the way to the left so that they overlapped, FMOD Studio would place them on two separate rows. This made it easy to click and select each region independently.
Now, instead of separating them into rows, the editor stacks them on top of each other and the region on the bottom becomes impossible to click and select directly, it’s completely blocked by the one on top.
The only workaround I’ve found so far is right-clicking and using Bring to Front / Send to Back from the context menu, which does work but is significantly less convenient than the old behavior.
My questions are:
- Is this a known change introduced in a recent version or just a bug?
- Is there a preference or setting to restore the previous behavior (separate rows on overlap)?
- If it’s intentional, is there a more ergonomic way to access the underlying region?
I’m on FMOD Studio 2.03.13 (previously on 2.03.06, same problem)
Thanks in advance!
P.S.
A colleague of mine does not experience this issue at all: he’s on FMOD Studio 2.03.11, but on Mac. This makes me think the bug might be Windows-specific and possibly unrelated to the version number. Has anyone on Windows been able to reproduce (or not reproduce) this?

