After downloading FMOD Studio Programmer’s API and Low Level Programmer API 1.06.02 for Windows, I have the libfmod.a library which successfully links on 32-bit MinGW (i686-w64-mingw32), but I can’t seem to get it to link in 64-bit mode (x86_64-w64-mingw32).
Am I forgetting a compiler switch? Or must I perform additional steps to link FMOD in 64-bit mode? The compiler only spouts a (paraphrased) ‘skipping libfmod.a because of architecture mismatch’ error.