I added a simple FMOD event to a Niagara explosion effect.
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The sound plays without any issues when running in the editor view. (screenshot 1)
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After closing and reopening Unreal, the following message appears: ‘LogNiagara: Error: Failed to create default object for compiled variable “PlayFMODEvent.FMOD Event Player”. Perhaps missing a plugin for your project?’ (screenshot 2)
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When I try to play in the editor view, Unreal crashes and closes forcibly. Upon restarting, a crash window appears immediately, and the editor doesn’t open.
Do you know why this issue is occurring? I’ve tried to resolve it for several days, but I haven’t succeeded. Please help.