We are on FMOD version 2.02.20 running on UE 5.1
We have FMOD integrated correctly and it builds fine. We tried using FMODStudioNiagara to add a PlayFMODEvent attribute to a Niagara system and it results in a cook error:
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] C:\Repos\potions\PotionQuest\Content\FX\weather\stormy\NS_HEX_StormLightning.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/FMODStudioNiagara'
UATHelper: Cooking (Windows): LogUObjectGlobals: Warning: [AssetLog] C:\Repos\potions\PotionQuest\Content\FX\weather\stormy\NS_HEX_StormLightning.uasset: Failed to load '/FMODStudioNiagara/PlayFMODEvent': Can't find file.
UATHelper: Cooking (Windows): LogLinker: Warning: [AssetLog] C:\Repos\potions\PotionQuest\Content\FX\weather\stormy\NS_HEX_StormLightning.uasset: VerifyImport: Failed to load package for import object 'Package /FMODStudioNiagara/PlayFMODEvent'
UATHelper: Cooking (Windows): LogLinker: Warning: Unable to load PlayFMODEvent_FMOD_Event_Player with outer NiagaraNodeInput /Game/FX/weather/stormy/NS_HEX_StormLightning.NS_HEX_StormLightning:SingleLoopingParticle.NiagaraScriptSource_0.NiagaraGraph_0.NiagaraNodeInput_7 because its class (FMODNiagaraEventPlayer) does not exist
PackagingResults: Warning: [AssetLog] C:\Repos\potions\PotionQuest\Content\FX\weather\stormy\NS_HEX_StormLightning.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/FMODStudioNiagara'
PackagingResults: Warning: [AssetLog] C:\Repos\potions\PotionQuest\Content\FX\weather\stormy\NS_HEX_StormLightning.uasset: Failed to load '/FMODStudioNiagara/PlayFMODEvent': Can't find file.
PackagingResults: Warning: [AssetLog] C:\Repos\potions\PotionQuest\Content\FX\weather\stormy\NS_HEX_StormLightning.uasset: VerifyImport: Failed to load package for import object 'Package /FMODStudioNiagara/PlayFMODEvent'
PackagingResults: Warning: Unable to load PlayFMODEvent_FMOD_Event_Player with outer NiagaraNodeInput /Game/FX/weather/stormy/NS_HEX_StormLightning.NS_HEX_StormLightning:SingleLoopingParticle.NiagaraScriptSource_0.NiagaraGraph_0.NiagaraNodeInput_7 because its class (FMODNiagaraEventPlayer) does not exist
Seems like it’s not linking up correctly to some dll or script? What are we missing?
Dinos