After upgrading to the new version of fmod studio and ue 5.6, I started getting constant crashes of the engine, which starts to strain and interfere with my work very much.
LoginId:aee8f4ab445adaa66e881ca1cb43e745
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Assertion failed: Pair != nullptr [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Map.h] [Line: 729]
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_FMODStudioEditor!FFMODAssetBuilder::BuildBankLookup() [D:\Games\Race_project\race_project_main\Plugins\FMODStudio\Source\FMODStudioEditor\Private\FMODAssetBuilder.cpp:359]
UnrealEditor_FMODStudioEditor!FFMODAssetBuilder::ProcessBanks() [D:\Games\Race_project\race_project_main\Plugins\FMODStudio\Source\FMODStudioEditor\Private\FMODAssetBuilder.cpp:50]
UnrealEditor_FMODStudioEditor!FFMODStudioEditorModule::ReloadBanks() [D:\Games\Race_project\race_project_main\Plugins\FMODStudio\Source\FMODStudioEditor\Private\FMODStudioEditorModule.cpp:1245]
UnrealEditor_FMODStudioEditor!FFMODStudioEditorModule::ProcessBanks() [D:\Games\Race_project\race_project_main\Plugins\FMODStudio\Source\FMODStudioEditor\Private\FMODStudioEditorModule.cpp:388]
UnrealEditor_FMODStudioEditor!TBaseRawMethodDelegateInstance<0,FFMODStudioEditorModule,void __cdecl(void),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [E:\UE_5.6\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:547]
UnrealEditor_FMODStudioEditor!FFMODBankUpdateNotifier::Update() [D:\Games\Race_project\race_project_main\Plugins\FMODStudio\Source\FMODStudioEditor\Private\FMODBankUpdateNotifier.cpp:42]
UnrealEditor_FMODStudioEditor!FFMODStudioEditorModule::Tick() [D:\Games\Race_project\race_project_main\Plugins\FMODStudio\Source\FMODStudioEditor\Private\FMODStudioEditorModule.cpp:1084]
UnrealEditor_FMODStudioEditor!TBaseRawMethodDelegateInstance<0,FFMODStudioEditorModule,bool __cdecl(float),FDefaultDelegateUserPolicy>::Execute() [E:\UE_5.6\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:531]
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll