Hi. I have a similar problem, and thought I would just post here, to keep things more tidy.
I have a snapshot (InsideTerminal), that I have dragged into an event (TerminalAmbience), on its master track.
The event is triggered whenever I enter a terminal in the game.
So every time I enter a menu, the event (TerminalAmbience) is playing some “in terminal” ambience, along with triggering the snapshot called “InsideTerminal”.
It works fine, but once I exit the terminal, I can hear the snapshot being dropped to fast. The release part of the snapshot is not playing.
I have a modulator on the snapshot macro, that has a 1 sec attack and a 1 sec release. (this is set in the mixer view).
As I said, the snapshot is placed on the events master track.
The event itself (TerminalAmbience), has an ADHSR modulator on its master fader with a 1 sec attack and a 1 sec release as well. (same as snapshot “InsideTerminal”).
I read the manual, but cannot find a reason why my snapshot is not playing the release part? Maybe I just don’t understand it correctly?
How could I fix this?