ASIO input on selected channels examples?

I think the best place to look for an example on how to record from a specific audio device is the record_enumeration Core API example available in the FMOD Engine download.
To output a channel on a specific speaker you can use Channel.setMixLevelsOutput. The best place for an example on how to use this is the multiple_speaker Core API example, also available in the FMOD Engine download.
These examples are all in C++, but if you are only familiar with C# then you can read it approximately with the following guidelines:

  • Ignore any *
  • Replace & with out
  • Replace :: or -> with a . operator
  • Replace nullptr with IntPtr.Zero
  • For example:
//C++
struct RECORD_STATE
{
    FMOD::Sound *sound;
    FMOD::Channel *channel;
};

//C#
struct RECORD_STATE
{
    FMOD.Sound sound;
    FMOD.Channel channel;
};

//C++
result = system->createSound("mySound.wav", FMOD_LOOP_NORMAL | FMOD_OPENUSER, nullptr, &sound);

//C#
result = system.createSound("mySound.wav", FMOD_LOOP_NORMAL | FMOD_OPENUSER, IntPtr.Zero, out sound);