Mac M1 Studio (silicon)
Unity 2021.3.8f1 Personal
FMOD 2.02.07
Audio is a mixture of simple background 2D events, but most in-game sounds are spatialized with Oculus Spatializer plugin. Playing the game in Editor has no issues at all, but builds, either Silicon or Intel 64bit+Apple Silicon don’t play any audio at all. Windows build is totally fine, no issues.
Any help tracking this down would be greatly appreciated as we’re vexed!
Kasson