Hi FMOD community!
I’m working on a team based game that I’m finding requires many duplicate events. Duplicate in the sense that each event contains the same content, but one is a 2d sound and the other uses spatialization. I would like to option to enable/disable spatialization at runtime to be able swap between a 2d and 3d sound in a single event.
I am open to other suggestions as well. Please let me know if there is a better way to accomplish a 2d/3d sound within the same event.