BankLookUp asset trying to regenerate locally with latest data. (ue4.27)

This appears to be caused by having locales setup in the FMOD Studio project but not in the FMOD-Unreal settings. The integration sees multiple of the same bank (the different locales) but because there are no locales in the settings, it overrides the bank path in the lookup multiple times which then marks the lookup as dirty and requires updating.

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