Bitcode support in Unity plugin


Unity version 5.3.1p1 started building with bitcode by default, which causes problems with the FMOD plugin because it does not yet contain bitcode. All workarounds for similar issues that I have seen involve manually changing the generated Xcode project, which is not possible when building with Unity cloud build.

Do you have plan to enable bitcode support in the Unity plugin soon?


This will be added in 1.07.06 which is set for release mid next week.