Hey there,
I tested FMOD for the first time today in a blank unity project. On iOS I sadly get this error:
‘/Builds/iOS/gitlfs/Libraries/Plugins/iOS/libgvraudio.a(wav.o)’ does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Seems like the library file missis bitcode (Which is required by now if I’m not mistaken). It seems like there was this problem some time ago (https://www.fmod.org/questions/question/bitcode-support/), (FMOD issue with Unity 5.3.2 - Unity - FMOD Forums), but it sounded like it was resolved. Am I missing something?
As for my setup:
MacOs 10.12.4
XCode 8.3.1
Unity 5.6.0f3
FMOD 1.09.04
Any idea how I can fix this?
Cheers,
Johannes