Bug: Event track size not retained after reopening project


I’m working in 2.00.02. Just noticed that if you adjust the track size (height?) in an event and then Save>Close>Re-open the project the track size isn’t retained. I’ve got an event with a lot of tracks that I reduced the size of to make viewing all of them easier and I have to redo it each time I close the project.


This isn’t a bug. FMOD Studio generally only saves details of your project that affect in-game behavior. For example, it doesn’t save deck visibility, browser width, or whether drawers are expanded. As such, it doesn’t save track height.

You can adjust the height of every track in the displayed event at the same time by selecting “View > Resize Track” and selecting the desired track height from the submenu.

Ah, gotcha. Thanks for the explanation.