Bugs in newer Studio version (2.03.07)

Hi, I’m experiencing a few critical bugs with the new version update (FMOD Studio 2.03.07).

  1. The software crashes frequently. I haven’t found a way to replicate it, as it seems to happen randomly—whether I’m importing new files, editing a loop region, dragging an instrument, profiling, etc.
  2. Every time I try to expand the left boundary of a trimmed audio region, it drags the clip’s content to the left instead
  3. Live Update has slowed down significantly. It takes much longer to sync, even if the banks are up to date. Sometimes it gets stuck and doesn’t update at all, preventing me from hearing and testing changes in real time. Other times, it simply freezes, forcing me to quit FMOD Studio via the Task Manager
  4. The profiler “Waveform” mode doesn’t seem to work anymore—I can’t listen back to what I recorded during the profiling session
  5. I know this one was marked as fixed in the last update, but the loudness meter reset button still doesn’t work

Hi,

Thank you for bringing these issues to our attention.

Are you seeing the crash reporter popping up when experiencing the crash? Any information you can provide in the reporter helps us diagnose the issues.

Would it be possible to elaborate on this issue? Is it moving the whole instrument?
AdjustingEvent

Is this happening every time you are connecting or only the first time? How large is the FMOD Studio project? When it is freezing, are you seeing it as (Not Responding) in task manager?

Unfortunately, I was not able to reproduce this issue. Would it be possible to package the profiler session and upload it to your profile with the following settings?

I have been able to reproduce this issue and passed it onto our development team to investigate further.

Thank you for the assistance

Hi Connor, thanks for your reply.

I usually tend to write what I was doing when the software crashed in the reporter to help diagnose the problem. As I said, it occurred numerous times while importing new files (I bounce the assets from Pro Tools directly into the FMOD asset folder and then “import” them manually, since they are flagged as “unimported”). It also happened a couple of times while editing a loop’s transition timeline during playback, while dragging an instrument during playback, and during various profiling and live update sessions.

I’ll make sure to be more detailed in the next reports, should the crashes occur again.

As you can see in this video, if I try and expand the trimmed clip’s left boundary, it will drag the whole instrument’s content to the left, leaving a blank space on the right; if I do the same thing on the right boundary though, it’ll behave as intended.

One project is 24+GB, while the other is 28+GB.

It usually happens after the first time, however. Sometimes, when I make real-time adjustments on FMOD, both the build and the Unity editor won’t reflect those changes, even though the banks are up to date. So I try to disconnect and reconnect again and it gets stuck syncing forever.

The task manager looks as in the attached screenshot below. I tried to reproduce the bug now but FMOD didn’t freeze and let me reopen the project after quitting it due to a failed live update connection.

I need to first send a request to connect to an existing project in my company; otherwise, it won’t let me upload any content. I’ll do this as soon as I can.

Good to know!

Thank you so much for your support.

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