Hi everyone !
I am currently working on a game project using Unreal Engine 4. FMOD Plugin is very useful because we drive a vehicle in the game. I want to do a dynamic car engine and I followed this video step by step :
Everything works until I have to use the engine.
I built correctly while being careful of the destination folder and in the Engine, nothing appear except a folder which was created. I can’t add a FMOD event because files are not in the engine.
Here’s a picture of “build prefences” in the software and the folder in Unreal Engine.
Thank you for your help.