Hi, im having lot of problems setting my Vs Code project to work with FMOD plugin.
I have followed every step on the guide (https://www.fmod.com/resources/documentation-ue4?version=2.00&page=user-guide.html), but can’t get to
#include "FMODEvent.h" . No matter the include paths i set i always get the error squiggle
cannot open source file "FMODEvent.h"C/C++(1696)
Will appreciate any help and i think that maybe doing a step by step guide for Mac users and Vs Code would be awesome.
I’m using UE v4.26.2 with 2.01.09 plugin for 4.26 Mac version, installed on game plugins folder.
Thanks in advance