Hello everyone! I’m kind of new at FMOD so appologies if my question is very basic.
I will use an example to show what I’m looking for because I’m not sure I can explain it well enough.
So, let’s say we have a player moving around a room and we have some background noises playing in a loop. What I want to do is have a LP filter slowly roll off as if the sounds start to get muffled over time. But my problem is I want this to start happening only when the player stops moving or stares at the same thing for a while. In addition, if the player starts moving again I want the effect to go away and start from the begining if they stop again.
Is this even possible? I feel I’m probably missing something because I’m still getting used to FMOD’s structure.
Thanks in advance for any help.
-Harry