Controlling Snapshot Intensity in Audio Volumes (UE4)

Is there a way to set snapshot intensity through audio volumes in UE4? It would save a lot of time not having to create dozens of snapshots.


Yes. As described in the Reverb Zones section of the User Guide chapter of the FMOD UE4 Integration User Guide, exposing the intensity of a snapshot as a parameter causes that snapshot’s intensity to be controlled by the audio volume’s Volume and Fade settings.