Hi,
In FMod Studio 2.00.06 I have some car engine events. I create new engine events by copying from the original. However, if I then change the ‘rpm’ parameter range with ‘Edit parameter’, this range is also used by the original event that I copied from.
I do have other events with use the parameter name ‘rpm’ in the project, and there the ‘rpm’ has its own range.
So it seems like a copy-event shares the parameter GUID or such? In some way they are connected. Can I decouple them, so I can have two independent ‘rpm’ ranges for the parameters in independent events?