I’ve read through this Q&A and many other sites and can’t seem to figure out how to do something I thought would be very common in games:
I have a single sound file that I want to play as a time locked loop. It needs to be time locked because I am synchronizing it with other music and it needs to play at exactly the right time.
I want the last few bars of the sound to play overlapped at the beginning of the loop so that the loop transition doesn’t sound unnatural (there are reverb effects, etc still going on at the end of the sound).
Is there a way to do this in FMod?