I am new to FMOD, and I started following the survival shooter tutorial to learn more about the audio implementation.
Is anyone familiar with these tutorial series? If so, I would like to ask how I attach two FMOD events in a single object. For instance, in the tutorial, the guy has attached two FMOD events (hurt and death sound) to the player’s health script, but he does not explain how he created it.
I would like to apply the same thing to enemies’ hurt and death sound.