I am getting the following errors uploading my game to the mac app store:
ERROR ITMS-90511: “CFBundleIdentifier Collision. The Info.plist CFBundleIdentifier value ‘com.fmod.fmodstudio’ of ‘GAMENAME.app/Contents/PlugIns/fmodstudio.bundle’ is already in use by another application.”
ERROR ITMS-90511: “CFBundleIdentifier Collision. The Info.plist CFBundleIdentifier value ‘com.fmod.fmodstudioL’ of ‘GAMENAME.app/Contents/PlugIns/fmodstudioL.bundle’ is already in use by another application.”
I ran into this before, and the fix was to renaming the CFBundleIdentifier in the info.plist file within these plugin bundles. This worked on a previous submission. Now attempting to do an update, if I dont rename the CFBundleIdentifier, I get rejected by the app store, but the build works fine. If I DO rename the CFBundleIdentifier, the game fails to load fmostudioL and no audio works in the game.
We are using FMOD 2.00.13 and Unity 2019.4.9f1