Here’s a small but confusing (and possibly time consuming) bug that I found since switching to FMOD Studio 2.
After selecting track output inside event to other track (instead of Master) the playback is gone. When I switch it back to Master it’s still gone. I need to select different event in Event Browser and go back to previous event (the one with routing changed) and everything works fine then.
I got the exact same problem today. I wasn’t able to recover from it (I didn’t tried to select other event and getting back).
I rerouted the output of four audio tracks to another audio track. All of them got silent. I was able to make some of them alive again by routing them back to the Master track and then muting them on and off. This workaround only worked for a couple of the tracks. Instruments in non-playing tracks showed as ‘greyed’, i.e., inactive.
Apparently, this bug is related to some hidden ‘mute’ state change.