While trying out Studio to find out what can and cannot be done, I ran into these limits:
- If an Event Sound is placed inside a Multi Sound / Scatterer playlist, the parameters in it aren’t exposed for automation (as is the case if you place an Event Sound to an event directly)
- An Event Sound can be placed inside a Multi Sound / Scatterer, but not an Event Reference
These limits make an event implementation I’m working on a bit more complicated. I can work around both limitations, but it requires creating an additional dummy parameter (with random modulation) to randomize between different Event Sound variations, while still allowing automation, for example.